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The Astrobeat is one of Channel 5's spaceships which is used to transport Ulala, Fuse and Noize to locations under attack. According to its description in the Space Channel 5 VR's official website, the Astrobeat is exclusive to special reporters and its antenna is capable of broadcasting shows from various places of the Galaxy.

Fuse is the Astrobeat's main driver and he was never seen outside of it. In Space Channel 5 VR, it is revealed that the Astrobeat can also drive itself.

The Astrobeat has a smaller spaceship stored inside of it called the Astrobeat Jr., which can be detached and is mainly used by Ulala and Noize.

Information[]

Appearance[]

The Astrobeat is a large, white oblong vehicle. The cockpit is encased by a large dome with blue-tinted glass, and has an orange seat. There are 6 windows on the ship, 3 on each side, which are domed similarly to the cockpit. Protruding from the ship are two large rudders on the back, presumably for assistance in steering. Equipped on the back of the ship is a large, blue antenna, capable of firing Hey Beams, as well as concentrating dance energy for superpowered Chu Beams. On the sides of the ship, below the windows, the Astrobeat garners the Channel 5 logo. On the bottom of the ship is light blue pod, which is actually the Astrobeat Jr.

Abilities[]

Astrobeat attacking Purge the King

The Astrobeat releasing a blast powered by Channel 5's employees dance energy.

The Astrobeat can shoot small blue energy beams from its antenna, but it can also be powered by dance energy and thus, release powerful blasts. At the end of Space Channel 5: Part 2, the Astrobeat was capable of releasing a blast stronger than the Ballistic Groove Gun's wave, and launched Purge into space with the Dance energy power of 86,429 people.

History[]

Space Channel 5[]

Report 1: Introducing...Ulala!/Report 2: Spaceship S.O.S.!/Report 3: Catch the Scoop!

Astrobeat (part 1 cutscene)

The Astrobeat in the first game.

The Astrobeat makes a brief appearance in the cutscene prior to the first three Reports, where the spaceship is seem transporting Ulala and Fuse to the Spaceport 9, the Luxury Spacecraft G and the Asteroid Belt.

Report 4: Evil in the Galaxy Revealed!

Sc5screens229

Giant Evila using the Astrobeat as a shield.

The Astrobeat appears after Ulala defeats Evila. In frustration, Chief Blank activates Giant Evila and takes Fuse (and the ship) hostage. Ulala, Pudding, and Jaguar pursue Blank both to save Fuse and defeat the enemy robot. However, Blank uses the ship as a shield; to shoot effectively, Ulala must fire in the opposite direction from Blank's commands, or else she will hit the Astrobeat.

After Blank is defeated, the Astrobeat launches him into space, leaving behind a trail that starts the march to the end of the galaxy.

Space Channel 5: Part 2[]

Report 1: Ulala Back in Action!

Astrobeat Fuse

The Astrobeat in the second game.

The Astrobeat is first seem in the cutscene prior to Report 1. The Astrobeat releases the Astrobeat Jr. with Ulala and Noize then follows to the two being piloted by Fuse to the Space Symphony.

Report 2: Nature's Revenge!

The Astrobeat can be briefly seen arriving at the Space Park during the Report's intro, when Ulala shouts "Ulala's swingin' report show".

Report 3: Meet the Sexy Space Police!

The Astrobeat and Astrobeat Jr. head to Point Double X, following Purge's ransom demands. but unfortunately, so does every other news station in the galaxy. When the Space Police shows up, Ulala, Fuse and Noize refuse to leave without the scoop, leading the the Space Police to attack them.

BattlePinesShip01201

The Astrobeat against the Space Police Vessel.

Pine's Space Police Vessel fires missiles, bombs and lasers at the heroes. Fuse uses the Astrobeat to counter the "Hey" commands while Ulala and Noize on the Astrobeat Jr. handle the Chus.

Later after the drums battle, Ulala, Fuse and Noize get a distress call from Space Michael, the two ships return to Channel 5 Headquarters as quickly as possible

Report 4: The End for Space Channel 5?!

The Astrobeat first appears at the beginning of the report. As Ulala and Fuse are returning to the Channel 5's Headquarters, the ship is attacked and swarmed by numerous Silver Flyers, to the point where it is unable to separate the Astrobeat Jr. from the ship nor reach the headquaters. This leads Ulala to leave the spaceship and fly through space to the headquarters by herself. On the way, she has to defeat the Silver Flyers and save the Space Rescue team.

Astrobeat crashing

The Astrobeat crashing into the Channel 5's core.

The Astrobeat doesn't appear again until after Purge the King is defeated, in which Fuse plans to use the antenna to defeat the boss robot. Ulala, Space Michael, and the other Channel 5 staff focus their dance energy into the antenna of the ship, and it fires a supercharged Chu Beam. However, Purge is prepared for this and absorbs the blast, reflecting it back at Ulala. Fuse uses the Astrobeat to intercept the beam, presumably falling to his demise as the ship fails and smolders.

Report 6: Purge’s T.V. Special

Astrobeat (part 2 - report 6)

The Astrobeat ready to launch Purge into space.

After being absent from Report 5 and much of Report 6, the Astrobeat appears at the end of the report, after President Peace is rescued and Purge is almost defeated. It is unknown how the ship survived the destruction of Channel 5 headquarters. Once again, the ship concentrates dance energy from the crowd, and fires a beam that overpowers Purge's, launching him into space.

Lastly, like in the first game, the Astrobeat launches into space, leaving behind a trail that starts the march to the end of the galaxy.

Space Channel 5 VR: Kinda Funky News Flash![]

Report 2: A Chorus in White

Astrobeat (vr report 2)

Astrobeat at the end of the Report 2.

After Ulala and the twins Roo and Kie defeating the Othermoros and Other★Tapiocas in a dance battle at the Space Elevator and discovering Glitter Spaceship, the Astrobeat arrives and takes the trio to the next stage.

Report 3: Space Pirates Showdown

The Astrobeat takes the Channel 5 trio to the Meteorite Area and meets fellow rival reporters, Jaguar's team (Kell, Bello and Soon-soon and a few helmeted pirates) and at the end of the stage gets abducted by Glitter Spaceship.

It is not clear how they got out of the spaceship at the end of the game.

Other Appearances[]

  • Sonic Riders: The Astrobeat makes a brief appearance in the SEGA Illusion circuit, before the racers go inside the Spaceport 9.

In-Game Profiles[]

Space Channel 5 VR: Kinda Funky News Flash![]

Website description:

"Space broadcasting ship used by the special report team. Equipped with a special antenna, it is possible to broadcast from various places."

Trivia[]

  • Despite Fuse being the pilot of the ship, he is never seen in the cockpit of the Astrobeat. In fact, it's always empty when it's seen.
  • Channel5 SR

    The Channel5.

    Ulala's Personal Extreme Gear board in Sonic Riders is called the Channel5, and is actually a flat Astrobeat with a Channel 5 logo on it.
  • Space Channel 5 VR is the first and currently only game to give the Astrobeat a description, though, only in the Website.
  • The Astrobeat is called "Space Channel 5 Spaceship" in the Space Channel 5 VR's Website.
  • Astro Glider (1)

    The Astro Gliter.

    Ulala's vehicle in Sonic and SEGA All-Stars Racing is called the Astro Glider, and it is loosely based on the Astrobeat.
  • Although Fuse is its main driver, it is Ulala who presumably pilots the Astrobeat in the cutscenes prior Report 1, 2 and 3 of the first game.
    • Also in this game, Fuse is only seen piloting the Astrobeat in the Report 4.
  • The Astrobeat Jr. is shown to detach directly from the Astrobeat. However, in all scenes where both vehicles are present, the pod is still on the Astrobeat.

Gallery[]

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